Search found 17 matches

by Tansunn
Fri Dec 16, 2011 6:26 pm
Forum: chipsounds General
Topic: note pan
Replies: 5
Views: 3828

Re: note pan

Yeah, FL Studio's Keyboard Controller is pretty cool once you figure out how it works. Basically it converts MIDI note data into MIDI controller data so you can use the notes' pitch or velocity to automate different parameters rather than using knobs or sliders. That's why the track from Chipsounds ...
by Tansunn
Thu Dec 15, 2011 10:36 pm
Forum: chipsounds General
Topic: note pan
Replies: 5
Views: 3828

Re: note pan

Load up an instance of Chipsounds and a Fruity Keyboard Controller. Load a chip in Chipsounds. Expand the active range of the Keyboard Controller to cover the range you want to use with the lowest pitch being 100% left and the highest pitch being 100% right. Click the drop-down menu next to the Curr...
by Tansunn
Thu Nov 10, 2011 12:57 am
Forum: chipsounds General
Topic: is chipsounds a dead product?
Replies: 20
Views: 10948

Re: is chipsounds a dead product?

Is the lo-fi effect teased back in January planned to be part of Chipsounds 2.0, or is it a separate entity?
by Tansunn
Sun Apr 03, 2011 4:39 pm
Forum: chipsounds General
Topic: DPCM playback at different pitch
Replies: 4
Views: 3707

Re: DPCM playback at different pitch

Perfect, thank you so much!
by Tansunn
Sat Apr 02, 2011 8:21 am
Forum: chipsounds General
Topic: DPCM playback at different pitch
Replies: 4
Views: 3707

Re: DPCM playback at different pitch

Just being able to play a sample back at one of those 16 pitches would be good enough, I don't need it to be at any pitch.

I want it to be a per-sample effect, though, not global. For example, map G3 to a tom sample, then map A3 to that same tom sample played at a lower frequency. Can that be done?
by Tansunn
Sat Apr 02, 2011 8:10 am
Forum: chipsounds General
Topic: Any reason to use 64-bit version?
Replies: 2
Views: 3039

Re: Any reason to use 64-bit version?

Thanks, that's good to know. I just got a new computer on Tuesday and it's my first experience with being able to run 64-bit programs. I was aware of the extended RAM limit per-program but that's pretty much the only thing I knew about it.
by Tansunn
Fri Apr 01, 2011 9:31 pm
Forum: chipsounds General
Topic: DPCM playback at different pitch
Replies: 4
Views: 3707

DPCM playback at different pitch

Is it possible to configure DPCM samples to play back at different pitches? For example, if you listen to the Desert world music from Super Mario Bros. 3, there's an electronic tom sample being played at two separate frequencies. Is there any way to configure this in Chipsounds or does it need a new...
by Tansunn
Fri Apr 01, 2011 7:47 pm
Forum: chipsounds General
Topic: Any reason to use 64-bit version?
Replies: 2
Views: 3039

Any reason to use 64-bit version?

I'm using FL Studio 10 and although it's a 32-bit DAW, it has a bridged mode for loading 64-bit plugins. Is there any reason to use the 64-bit version over the 32-bit version? I'm not entirely sure what the difference would be between the two, and just because I can use it doesn't necessarily mean I...
by Tansunn
Mon Aug 02, 2010 10:53 pm
Forum: chipsounds Feature Requests
Topic: Famicom expansion chips
Replies: 2
Views: 3196

Re: Famicom expansion chips

Oh cool, I didn't know about the FM capabilities of the FDS. Most of what I picked up was from MML code and I've only seen the basic waveform generation for the FDS, not the FM.

I'll definitely keep an eye out for future updates or expansion packs or however you plan to release the new chips.
by Tansunn
Thu Jul 29, 2010 6:43 pm
Forum: chipsounds Feature Requests
Topic: Famicom expansion chips
Replies: 2
Views: 3196

Famicom expansion chips

Any chance we'll be seeing any of the Famicom expansion chips integrated into Chipsounds? My personal favorite is Konami's VRC6 chip which adds two pulse waves with different pulse widths (6.25% to 50% in 6.25% increments) and a saw wave. (Yeah, you can get close by selecting a SID chip, but it's st...
by Tansunn
Fri Mar 19, 2010 9:20 pm
Forum: chipsounds Bugs and Problems
Topic: Can't do fresh install?
Replies: 1
Views: 1753

Can't do fresh install?

I finally got around to downloading the 1.0.0.3 release and decided I wanted to do a fresh install because I had done some experimenting with the .sfz and .xml files that I didn't want to keep around. I uninstalled Chiptunes and Aria, deleted the Plogue folder from Program Files, deleted the Plogue ...
by Tansunn
Wed Oct 28, 2009 10:34 am
Forum: chipsounds Bugs and Problems
Topic: Modulation ADSR timing errors
Replies: 3
Views: 1894

Thanks, that info helps a lot. As for the decay issue, maybe you could incorporate a toggle-switch so the user can specify whether they want it to be exponential or linear? Or perhaps a way to manually control the curve amount? That way you could default to the original exponential curve and keep ex...
by Tansunn
Tue Oct 27, 2009 9:15 pm
Forum: chipsounds Bugs and Problems
Topic: Modulation ADSR timing errors
Replies: 3
Views: 1894

Modulation ADSR timing errors

Some of the Modulation parameters don't seem to accurately reflect the amount of time they take. It also seems to occasionally change from chip to chip. For example, with most of the chips, Amplitude Decay (CC75) takes as long as displayed (1 sec if it displays 1 sec), and Amplitude Release (CC72) t...
by Tansunn
Mon Oct 26, 2009 7:16 pm
Forum: chipsounds Bugs and Problems
Topic: FLStudio wrapper
Replies: 2
Views: 1757

That's strange... I use FL Studio and I haven't had any issues with it with "use fixed sized buffers" disabled.
by Tansunn
Sat Oct 24, 2009 7:37 pm
Forum: chipsounds Feature Requests
Topic: Ideas for DMG chip and wave sequencer
Replies: 2
Views: 3428

Ideas for DMG chip and wave sequencer

I don't know how easy it would be to incorporate, but it would be nice to be able to automate the Wave shape instead of being restricted to a single shape. If you know what you're doing with it, you can make some awesome sounds, like the disc-scratching effect in this example (full song available he...

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