Search found 1569 matches

by davidv
Mon Jan 15, 2018 10:29 am
Forum: SFZ Programming
Topic: "decim" and "bitred" opcodes
Replies: 4
Views: 201

Re: "decim" and "bitred" opcodes

Cyberdyne387 wrote: I confirmed that the decim opcode, at least, worked if you used “decim_cc”.


Its still in there (Didn't remember I added it until you reminded me) so yeah you are right there are exceptions.
by davidv
Mon Jan 08, 2018 3:16 pm
Forum: sforzando
Topic: Control loop_mode via cc in Sforzando
Replies: 3
Views: 60

Re: Control loop_mode via cc in Sforzando

Hello

While its true that internally loop_modes are enums, there are quite a few special optimization cases when loading sfz files that assume this value never changes. Changing this would be quite involved i'm afraid.
by davidv
Sat Dec 30, 2017 12:05 pm
Forum: ARIA Engine
Topic: Mac: Aria engine is corrupted please reinstall
Replies: 0
Views: 66

Mac: Aria engine is corrupted please reinstall

Hi A certain scenario might happen if you update our products on OSX which leaves the system in a non working state. To fix this: 1)Install all latest versions of your products from https://plogue.com/downloads 2)manually delete /Library/Application Support/Plogue/Aria/Aria.bundle 3)Install a fresh ...
by davidv
Thu Dec 07, 2017 2:47 pm
Forum: sforzando
Topic: Aria engine corrupted?
Replies: 6
Views: 397

Re: Aria engine corrupted?

mnorris wrote:I am having the same problem and can't resolve it. I'm running Sforzando on High Sierra (10.13.1)


Try this:

1)Close all apps.
2)Delete /Library/Application Support/Plogue/Aria/Aria.bundle
3)Reinstall sforzando
4)reboot
5)retry

Cheers
by davidv
Fri Dec 01, 2017 9:13 am
Forum: ARIA Engine
Topic: All ARIA-based produce on Windows7: Empty UI fix
Replies: 0
Views: 139

All ARIA-based produce on Windows7: Empty UI fix

Hello

Our new UI code requires full support for Direct2D which was basically beta in early builds of Windows7

Please install "The Platform Update for Windows 7"
https://www.microsoft.com/en-ca/downloa ... x?id=36805

The Plogue Team
by davidv
Tue Nov 28, 2017 11:09 am
Forum: SFZ Programming
Topic: "decim" and "bitred" opcodes
Replies: 4
Views: 201

Re: "decim" and "bitred" opcodes

Hi

Like all Cakewalk-specific effects they are not implemented since they are customs black box DSP units.
Imho should have never been in the spec. All effects should have been outside of it. (like we did)
by davidv
Tue Nov 21, 2017 9:01 am
Forum: Bidule General
Topic: Show us how you use Bidule!
Replies: 25
Views: 22027

Re: Show us how you use Bidule!

reezekeys wrote:
davidv wrote:Nice! Can we post these on Instagram?

Sure, post it anywhere!


Done!

https://www.instagram.com/wwwploguecom/

Thanks!
by davidv
Mon Nov 20, 2017 12:44 pm
Forum: Bidule General
Topic: Show us how you use Bidule!
Replies: 25
Views: 22027

Re: Show us how you use Bidule!

reezekeys wrote:London Jazz Festival - Royal Festival Hall, London

Image


Nice! Can we post these on Instagram?
by davidv
Tue Nov 14, 2017 11:13 am
Forum: sforzando
Topic: Aria engine corrupted?
Replies: 6
Views: 397

Re: Aria engine corrupted?

Hi hi, I'm getting this error basically every time I restart my main studio computer. It's a 2012 quad mac mini running 10.9.5. I'm mostly using Logic X (10.2.2) but some Pro Tools and Reaper as well. If I reinstall sforzando, it goes away - until the next restart. I want to say this started happen...
by davidv
Tue Nov 14, 2017 10:52 am
Forum: chipsounds General
Topic: macOs High Sierra AudioUnit fix
Replies: 2
Views: 209

Re: macOs High Sierra AudioUnit fix

Thank you very much! I was already afraid I wouldn't be able to use Chipsounds until Chipsynth comes out. Two thumbs up for the continued support. By the way, any time frame for Chipsynth? I would very much like to throw my money at you ;) That's very kind! We hope to ship 'chipsynth PortaFM' early...
by davidv
Fri Nov 10, 2017 10:50 am
Forum: Alter/Ego
Topic: Purchase NATA
Replies: 1
Views: 194

Re: Purchase NATA

compositor wrote:I was wondering, since this product isn't sold by Plogue, does anyone know if license activation is instant, i.e. immediately after I purchase?

Thank you


We do not offer support to new customers of NATA as it is now entirely sold by a third party without our involvement.
Regards
by davidv
Tue Oct 31, 2017 9:05 am
Forum: chipspeech General
Topic: macOs High Sierra AudioUnit fix
Replies: 0
Views: 157

macOs High Sierra AudioUnit fix

[EDIT]
The new official chipspeech macOs installer is High Sierra compatible!
by davidv
Tue Oct 31, 2017 9:04 am
Forum: chipcrusher General
Topic: macOs High Sierra AudioUnit fix
Replies: 0
Views: 478

macOs High Sierra AudioUnit fix

chipcrusher is due for a major update sometime in 2018, but as you know in the mean time you need to get things done.. So please install: https://s3.amazonaws.com/sforzando/MAC_sforzando_v1.933.pkg (this will update the ARIA Engine to latest) Then install the separate AU fix for chipcrusher in Garag...
by davidv
Tue Oct 31, 2017 9:02 am
Forum: chipsounds General
Topic: macOs High Sierra AudioUnit fix
Replies: 2
Views: 209

macOs High Sierra AudioUnit fix

[EDIT]
The new official chipsounds macOs installer is High Sierra compatible!

(you might have to start logic and run the plug in a few times before its registered as an OK plugin, because ... mysterious ways)
by davidv
Mon Oct 30, 2017 10:10 am
Forum: Bidule Bugs and Problems
Topic: Bidule Discrete Install Error
Replies: 2
Views: 151

Re: Bidule Discrete Install Error

Hi

please extract and run in the same folder as a "full" bidule install of the same version.

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