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crash when removing media files

Posted: Sat Aug 19, 2017 1:45 pm
by Donleavy
Bidule crashes when I try to remove all media files (audio).

(In general, In the recent versions of Bidule/after moving to OSX Sierra, I am getting frequent crashes and sometimes strange behaviours - like completely wrong elements being pasted when I copy/paste or sometimes random additions of old media files in new patches).

Crash report included.

Br, Dl

Re: crash when removing media files

Posted: Mon Aug 21, 2017 9:09 am
by seb@plogue
Given your other crash with audio file playback, I'm almost convinced you have found a memory smasher (if this is still with the layout using hundreds of audio files). How big would an archive containing everything be? Do you have any place to upload it?

Re: crash when removing media files

Posted: Wed Aug 23, 2017 10:59 am
by Donleavy
Thanks for the reply!
I'll see if I can upload the entire project somewhere!

Btw: I still get the strange problem of media pool files being transferred to other layouts:

If I open one layout with X media pool files and close this layout and open another layout, then the media pool files are somehow injected in the second layout's media pool files and if I save, the media pool in that second file is overwritten (naturally, I guess) and I end up with a layout with the wrong media pool files. Does it make sense?

Br, Dl

Re: crash when removing media files

Posted: Wed Aug 23, 2017 11:35 am
by seb@plogue
The MediaPool is supposed to be independent of the layout, files are kept there until removed, if you load a new layout with files not in the MediaPool, they will be loaded and appended to the list of already loaded ones.

Re: crash when removing media files

Posted: Thu Aug 24, 2017 5:40 pm
by CinningBao
this reminds me of FR I'm sure I requested some years ago:

- a flag in the options "clear media pools on load"
- maybe a flag for each audio/midi/pvoc file type

I found it:

Is it not doable?