sid sounds

General discussion about chipsounds

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ch1p
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Joined: Tue Nov 15, 2011 10:14 pm

sid sounds

Postby ch1p » Sun Feb 24, 2013 4:16 pm

I've been using SIDPLAY to listen to some old C64 game songs, isolate the voices, and emulate the sounds with Chipsounds. There's a particular buzzy synth sound on several of those old tunes that I can't reproduce. here's a sample:
https://soundcloud.com/ch1p-3/sid-sound-1

How did they get that wicked buzz sound? Is it an artifact of the chip?

davidv
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Re: sid sounds

Postby davidv » Mon Feb 25, 2013 9:35 am

ch1p wrote:I've been using SIDPLAY to listen to some old C64 game songs, isolate the voices, and emulate the sounds with Chipsounds. There's a particular buzzy synth sound on several of those old tunes that I can't reproduce. here's a sample:
https://soundcloud.com/ch1p-3/sid-sound-1

How did they get that wicked buzz sound? Is it an artifact of the chip?


Without knowing which settings you used to render in SIDPLAY (and which version), some combination do sound horribly aliased. I would say that its just the result of doing PWM with too few discreet steps.

You would need the wave sequencer for that, as the LFO ->PWM in chipsounds generates more intermediate values.

Note that chipsounds 2.0 will contain a full cycle accurate SID emulator. No date yet.
David Viens,
Plogue Art et Technologie Inc. Montreal.
http://www.plogue.com

strayboom
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Location: Babylon5
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Re: sid sounds

Postby strayboom » Wed Jun 05, 2013 6:35 am

the older version of sidplay are able to separate render all 3 sid channels. and this sidplay sounds horrible :(
newer sidplay is better but you can't turn on/off channels, just play sids.

once, i had the pleasure to experience with hardsid, and -because the real chips inside- it sounds great :)

long long time ago i tried to remix a sid, and used sid2mid to extract the 3 channels. the result was a very interesting midi file with a lot of additional (and unuseful) notes, because of arpeggios and vibrato. so i decided to create a remix after "what i hear".

conclusion: i would love to have a sidplayer which
1. emulation is better than the current available players
2. able to turn on and off channels
3. option to write the sid into midi! :)

davidv
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Re: sid sounds

Postby davidv » Wed Jun 05, 2013 8:20 am

strayboom wrote:conclusion: i would love to have a sidplayer which
1. emulation is better than the current available players
2. able to turn on and off channels
3. option to write the sid into midi! :)


If i get my way (and i get the time), this is all planned.
David Viens,

Plogue Art et Technologie Inc. Montreal.

http://www.plogue.com

strayboom
Posts: 5
Joined: Wed Jun 05, 2013 3:36 am
Location: Babylon5
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Re: sid sounds

Postby strayboom » Wed Jun 05, 2013 8:35 am

cheers david, your reply made my day.

well, sid2midi is the lazy way for remixers. but sometimes it's really hard to recognize the arpeggio notes and must improvize something.
especially, if i want to remix volker meitz's (pri /oxyron) tunes :)


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