N64

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S-N-S
Posts: 259
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N64

Postby S-N-S » Wed May 26, 2010 3:04 pm

have you considered doing emulations of the nintendo 64 in the future,that would be nice
S-N-S

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davidv
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Re: N64

Postby davidv » Wed May 26, 2010 3:09 pm

S-N-S wrote:have you considered doing emulations of the nintendo 64 in the future,that would be nice


Hi problem is N64, like the SNES before it and nearly everything that came after are really sample playing chips.
the samples are stored into the carts and are streamed and mixed by a combination of software and hardware.

Since the game samples are copyrighted, theres is really no chance in this feature seeing the light.
David Viens,
Plogue Art et Technologie Inc. Montreal.
http://www.plogue.com

herr_prof
Posts: 6
Joined: Thu Oct 29, 2009 6:12 am

Re: N64

Postby herr_prof » Wed May 26, 2010 3:25 pm

So no SNES WEIRD SAMPLE RATE master buss filter then? :)

S-N-S
Posts: 259
Joined: Thu Apr 30, 2009 11:22 am
Location: denmark

Re: N64

Postby S-N-S » Thu May 27, 2010 3:58 am

ok thats too bad
S-N-S



Scandinavian Noize Syndicate



hear some of my tracks

www.virb.com/scandinaviannoizesyndicate



my new side-project

www.myspace.com/eroticorestench

davidv
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Posts: 1567
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Re: N64

Postby davidv » Thu May 27, 2010 7:49 am

herr_prof wrote:So no SNES WEIRD SAMPLE RATE master buss filter then? :)


...

who knows!
David Viens,

Plogue Art et Technologie Inc. Montreal.

http://www.plogue.com


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